// <copyright file="NearbyConnectionsStatus.cs" company="Google Inc.">
// Copyright (C) 2014 Google Inc.
//
//  Licensed under the Apache License, Version 2.0 (the "License");
//  you may not use this file except in compliance with the License.
//  You may obtain a copy of the License at
//
//  http://www.apache.org/licenses/LICENSE-2.0
//
//  Unless required by applicable law or agreed to in writing, software
//  distributed under the License is distributed on an "AS IS" BASIS,
//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//  See the License for the specific language governing permissions and
//    limitations under the License.
// </copyright>

// Android only feature
#if (UNITY_ANDROID)


namespace GooglePlayGames.Native.Cwrapper {
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
internal static class NearbyConnectionsStatus {
    internal enum InitializationStatus {
        VALID = 1,
        ERROR_INTERNAL = -2,
        ERROR_VERSION_UPDATE_REQUIRED = -4,
    }
}
}
#endif // (UNITY_ANDROID || UNITY_IPHONE)
